The golden version of this card is unlocked at level 43 with the druid. if you nerf this card you wreck the druid class into oblivion. I think this card is the main problem with druid. However, unlike the Shaman class, Druid is not typically a class that has a lot of minions on the field, so this card is not used often in a typical Druid deck. cards should only be nerfed if it propels a deck/class to completely take over the meta IE Patron Warrior. Support Account My Gifts Careers Company. Please enable JavaScript to get the best experience from this site. StarCraft II WCS. Oh, you thought you were going to win this game? It still is powerful, but it keeps it from being a consistent game-winner. They should make it give your BEASTS +2 attack this turn. Madness at the Darkmoon Faire Cards List & Guide. Nobody can quite tell, but it sounds like "Elephant Macho Breeze". For just 3 mana I can prove you wrong. What do they roar? Druids also don't have weapons like doomhammer or minions like whirling zap-o-matic. Give your characters +2 Attack this turn. English (US) Deutsch. What do they roar? https://hearthstone.fandom.com/wiki/Savage_Roar?oldid=26263. Hearthstone: Heroes of Warcraft Wiki is a FANDOM Games Community. Promotional popup has appeared %PROMO_LABEL% %PROMO_TEXT% %PROMO_LINK_TEXT% Card Library Deck Builder Battlegrounds. https://liquipedia.net/hearthstone/index.php?title=Savage_Roar&oldid=58089, About Liquipedia - The Hearthstone Encyclopedia. Savage roar requires a Board state and with the nerf of Force of Nature (which was needed) it requires the board to last a turn, giving the enemy a chance to respond. More Competitions. Two copies of Savage Roar are a reward for raising a druid to level 4. Efficiency: Since Savage Roar (SR) adds 1 mana value to every unit affected by the spell, SR is cost efficient when used on 3 or more minions. If there was a nerf I would give (Because SOME druid cards are getting nerfed in the next update.) This card can be comparable to Bloodlust, another card that gives attack bonuses to all minions on the field. it doesn't work that way. One of its saving graces, however, is that it also gives your hero some bonus attack value as well. Savage Roar is a spell for the druid class. if this card is so overpowered then why isn't druid dominating the meta? This page was last edited on 24 November 2015, at 22:39. Savage Roar is uncraftable and cannot be craftedor disenchanted. English (US) English (EU) 2 copies of this card are given to you when you reach … With just 3 minions on the board its an 8 damage boost for 3 mana which is crazypants. Token druid is very popular and strong, and is ruining the game for me. QQ harder. The Force/savage combo is literally the only thing that keeps druid relevant at all right now. These token decks have always been terrible to play against. Strategy [edit | edit source]. i'm a new player not entirely familiar with this games terminology. It's probably not that, though. Savage Roar is a Druid Spell card that gives +2 Attack for all your minions on the board when it's played and your hero during this turn. Savage roar can be used in any decent board as a finisher, and it only costs 3 mana. Savage Roar is a 3 Mana Cost Free Druid Spell card from the Basic set! Plus, it exists on a class that has a much harder time maintaining a board. this card should be nerfed to 4 mana since bloodlust is 5 mana. I'd make it cost 4 mana and not make it give the hero attack. For the cost of 3 , it allows the druid to give all friendly characters a low boost to attack for one turn. © 2020 MagicFind, Inc. All rights reserved. More Hearthstone: Heroes of Warcraft Wiki. I'd make it cost 4 mana and not make it give the hero attack. Blade flurry requires no board state to play = non interactive, which blizzard have mentioned they don't like, same reason Warsong Commander got nerfed. This card works well in decks with area of effect buffs, and in slightly slower Savage Roar decks that focus on building a board of multiple sticky minions. the card says characters, not minions, so we knew the hero was included. Give your characters +2 Attack this turn. For the cost of 3, it allows the druid to give all friendly characters a low boost to attack for one turn. Two Golden copies of Savage Roar are a reward for raising a druid to levels43 and 44. The only card similar is Bloodlust, which has a higher cost, doesn't give the hero attack, and costs much more. so i didn't. TL:DR they are very separate cards and hard to compare, but the reason this didn't get touched is it requires an active board state to work and does nothing with an empty board. This card is way too cheap, or should at least give boost only to minions. 90% of the game against token druid is just spent praying they dont topdeck savage roar, because if they do, they win or nearly win. lol you guys want to nerf everything. The normal version of this card is unlocked at level 4 with the druid. Force doesn't really need to be nerfed, it isn't all that powerful on its own, just a fireball divided into 2 damage bursts that are stopped by taunts. It still is powerful, but it keeps it … This site works best with JavaScript enabled. Hearthstone Masters. Blade Flurry is now closer to where blizzard intended it to be a AoE Board removal tool where as previously it was used to burst players faces. This piece of shit stays as it is when Blade Flurry gets the nerf punch....Blizzard finally balanced the game KAPPA! Savage roar can be used in any decent board as a finisher, and it only costs 3 mana. Savage Roar is a spell for the druid class. Take your favorite fandoms with you and never miss a beat. World of Warcraft Arena World Championship. Nobody can quite tell, but it sounds like "Elephant Macho Breeze". If there was a nerf I would give (Because SOME druid cards are getting nerfed in the next update.) Druid has solid cards all around, and this is one of the best. It's probably not that, though. Resources. great use of sarcasm though, really brings in the new players. Savage Roar is a Druid -only spell. Savage Roar is a Druid Spell card that gives +2 Attack for all your minions on the board when it's played and your hero during this turn.